Card Bard
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
design and programming by @nik_sg [in a weekend game jam like 5 years ago]
character and item art by Oryx
Try your hand (card humour) at Card Bard - each card has a play cost that moves The Wheel by that number. Watch out for skulls, the trade off for playing more / expensive cards! Weapon cards will up your strength until you attack (clicking the wheel or going past the yellow notch), while spells and items will affect characters right away. Try to kill as many enemies as you can!
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Click download now to get access to the following files:
FinishedBuilds.unity3d 90 kB
Development log
- rescued another old gameApr 16, 2018

Comments
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Cool idea
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
uncaught exception: abort(57) at jsStackTrace (WebBuild.asm.framework.unityweb:2:27460)
stackTrace (WebBuild.asm.framework.unityweb:2:27631)
abort (WebBuild.asm.framework.unityweb:4:27141)
gyh (WebBuild.asm.code.unityweb:16:1)
Xug (WebBuild.asm.code.unityweb:15:1)
_ug (WebBuild.asm.code.unityweb:15:1)
JDf (WebBuild.asm.code.unityweb:4:1)
Qth (WebBuild.asm.code.unityweb:16:1)
invoke_iiiii (WebBuild.asm.framework.unityweb:2:330381)
IPg (WebBuild.asm.code.unityweb:15:1)
M_g (WebBuild.asm.code.unityweb:15:1)
JK (WebBuild.asm.code.unityweb:5:1)
DK (WebBuild.asm.code.unityweb:5:1)
pob (WebBuild.asm.code.unityweb:9:1)
$nb (WebBuild.asm.code.unityweb:9:1)
qUb (WebBuild.asm.code.unityweb:7:1)
pUb (WebBuild.asm.code.unityweb:7:1)
mvb (WebBuild.asm.code.unityweb:9:1)
Lqb (WebBuild.asm.code.unityweb:9:1)
zqb (WebBuild.asm.code.unityweb:9:1)
euh (WebBuild.asm.code.unityweb:16:1)
browserIterationFunc (WebBuild.asm.framework.unityweb:2:205904)
runIter (WebBuild.asm.framework.unityweb:2:187919)
Browser_mainLoop_runner (WebBuild.asm.framework.unityweb:2:207451)
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
uncaught exception: abort(57) at jsStackTrace (WebBuild.asm.framework.unityweb:2:27460)
stackTrace (WebBuild.asm.framework.unityweb:2:27631)
abort (WebBuild.asm.framework.unityweb:4:27141)
gyh (blob:16:1)
Xug (blob:15:1)
_ug (blob:15:1)
JDf (blob:4:1)
Qth (blob:16:1)
invoke_iiiii (WebBuild.asm.framework.unityweb:2:330374)
IPg (blob:15:1)
M_g (blob:15:1)
JK (blob:5:1)
DK (blob:5:1)
pob (blob:9:1)
$nb (blob:9:1)
qUb (blob:7:1)
pUb (blob:7:1)
mvb (blob:9:1)
Lqb (blob:9:1)
zqb (blob:9:1)
euh (blob:16:1)
browserIterationFunc (WebBuild.asm.framework.unityweb:2:205897)
runIter (WebBuild.asm.framework.unityweb:2:187919)
Browser_mainLoop_runner (WebBuild.asm.framework.unityweb:2:207434)
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
Same error here, this occur when the wheel take a complete lap
The concept of The Wheel looks really cool! :0 Wish this was more developed, because it seems like it has potential!
EDIT: I forgot to mention that the game seems to crash whenever you make The Wheel do a whole turn